Welcome back everyone!
Wednesday, July 29, 2009
Sam Fisher Has Been Identified!
Welcome back everyone!
Wednesday, February 25, 2009
Hitman Sequel In The Making
Also: It was supposed to be about an X-Men sequel after finding a rather excellent photo of her in a wheelchair, but then I forgot where I'd seen it so this is going to have to do :(
Remember kids: God hates racists.
Monday, December 08, 2008
Breaking News: Myspazz gets updated!
Hello all, as you've no doubt noticed I've not updated for a while. Seeing as nothing particularly monumental happened in the game industry during the months of October and November it seemed pointless putting anything up here.
But now that the festive season is upon us it seems appropriate at least say hello and wish you all the best during this, the month of Jesus Christ our saviour's birth.
To celebrate I've brought you something special:

Merry Christmas everyone!
But now that the festive season is upon us it seems appropriate at least say hello and wish you all the best during this, the month of Jesus Christ our saviour's birth.
To celebrate I've brought you something special:
Merry Christmas everyone!
Thursday, September 18, 2008
Burnout Paradise Motorbike Patch: Review
Tuesday, September 16, 2008
Nintendo Toys In Penis Horror!
Friday, September 12, 2008
A Lesson In Marketing
Q.) If you have a massive expansion for one of the most popular games this generation that consists of hour upon hour of extra content, all the while retaining the same high quality of the original game - what would be the best way to advertise a price cut for said expansion?
A.) Apparently this:

This may well be an all time low.
A.) Apparently this:
This may well be an all time low.
Sunday, September 07, 2008
XBLA Revisited: N+
As you've no doubt noticed, things just don't seem to get done around here like they used to. Call it idleness, call it a lack of willpower to do anything other than find high quality images of Hilary Duff's camel toe, and double over in a frenzied-wank-induced stupor - but whatever I've been pulling for the last few months, it certainly hasn't been my weight.
In light of this I've decided to don my creativity trousers and bring you all a gift, as a sort of apology for not being funny any more.

So there it is, hopefully the first of many - though probably the last to use N+'s stupid level editor.
Please keep reading, I do still love you all. Except for you.
x
In light of this I've decided to don my creativity trousers and bring you all a gift, as a sort of apology for not being funny any more.
So there it is, hopefully the first of many - though probably the last to use N+'s stupid level editor.
Please keep reading, I do still love you all. Except for you.
x
Tuesday, August 05, 2008
Red Alert 3 Just Got Interesting
Sunday, July 13, 2008
All Faith In The Video Game Industry: Lost
Child Pornography Discovered in Hitman!
Tuesday, June 03, 2008
Tuesday, May 20, 2008
More Hints Of Racism From Japanese Survival Horrors?
If you weren't already aware, Resident Evil 5 is being panned by critics as an exercise in anti-black propaganda, determined to spread racist sentiment throughout the gaming world by awarding points for the extermination of black zombies and bonus points for the curing of white zombies.
As shocking as that may seem, the latest instalment of Sony exclusive 'Forbidden Siren 3' appears to be continuing this trend.

A man stabbing a woman in the midriff with a knife - probably a botched abortion, nothing peculiar about that. Hang on... what's that on the wall there?

It is racism!
What at first appears to be little more than a victimless parody of the Jackson 5, actually turns out to be more sinister, the description in the Japanese text calling the men '3 nice afros'. Not that they have 3 nice afros, that they ARE 3 nice afros. Yet another example of Japanese racism sneaking into video games.
Somebody get me N'gai Croal on the line immediately!
As shocking as that may seem, the latest instalment of Sony exclusive 'Forbidden Siren 3' appears to be continuing this trend.
A man stabbing a woman in the midriff with a knife - probably a botched abortion, nothing peculiar about that. Hang on... what's that on the wall there?
It is racism!
What at first appears to be little more than a victimless parody of the Jackson 5, actually turns out to be more sinister, the description in the Japanese text calling the men '3 nice afros'. Not that they have 3 nice afros, that they ARE 3 nice afros. Yet another example of Japanese racism sneaking into video games.
Somebody get me N'gai Croal on the line immediately!
Monday, May 19, 2008
Haze Not Next-Gen!
Can you believe it? Mere weeks after the announcement that the Playstation 3 version of Grand Theft Auto IV (4) had but 630 graphics, some guy here has gone on record to say that Haze - the game Sony fanboys have been heralding as their supposedly 'exclusive' answer to Halo 3 - is even less, at a pathetic 579 graphics.

Don't worry everyone, wait a few months and the Xbox 360 version will be released in high definition and without all of those laborious install times.
Don't worry everyone, wait a few months and the Xbox 360 version will be released in high definition and without all of those laborious install times.
Sunday, May 18, 2008
How To Design A Gaming Cliche
Following the barrage of screen-shots and character info released by Team Ninja to herald the imminent arrival of Ninja Gaiden (pronounced 'gay den') 2, I've put together this in-depth analysis of the design choices that have gone into new female character 'Sonia', so that you too can design your own 'completely-lacking-in-individuality' female game character.
1. Head (including: 'Face')
As you can see, the closer the head resembles that of most male game characters the better. Here the developers have taken the general outline for Raiden and Dante and added lipstick, though they appear to have eased up on the eye-liner. As Sonia is seemingly Caucasian, and designed by Japanese people, her hair colour must not exceed anything other than 'Gandalf White'.
2. Neck
The first important thing to remember when designing a Japanese style game character is that no accessory is too much. Even if it doesn't make sense, just add it anyway - it will be interpreted by idiot fan boys as 'cool' and 'character-defining' and provide extra detail for their cos play outfits. Tattoos are also popular, making the character appear moody and dangerous as nobody questions the idiocy of giving somebody money in order for them to tear up your skin leaving you scarred for life.
3. Chest (Tits!)
My Nan once told me 'if it ain't got tits, it ain't worth shit', and when applied to the Japanese gaming scene I fully understand what she means. Team Ninja are notorious for introducing us to some of the wobbliest boobs around, so when designing your gaming cliché make sure you make the breasts as big as possible. Remember, if there's white space left on the page, the tits aren't big enough. Another important little detail is the zip-up top. Men go crazy for zips - there's always the possibility they may slip undone, spilling those much desired fleshy sacks of fat out into the open, nipples and all.
4. Hand

Hands must be gloved. Bare hands have no character. Hands must also contain one of the following;
a.) Gun
b.) Sword
If neither of these requirements are met, your gaming cliché will be nothing other than a failure.
5.) Arm (and/or elbow)
Arms must be covered past the elbow with some sort of leather or PVC glove. This sort or unnecessary covering of limbs is to make up for the lack of clothing elsewhere on the body.
6. Waist (and the other arm, although they're not really attached)

The waist must always be decorated with an abundance of clip-belts, buckles and strap-ons. Notice here how the glove covering the other arm stops before the elbow. Such asymmetric design is typical of the Japanese, and makes their art style 'unique', despite appearing in near enough everything making it not all 'tiresome' or 'dull'.
7. Thighs? (Crotch!)

It is a fact that Japanese men have never actually seen a vagina. Most are too terrified of sex to have seen one in real life, and those who watch porn assume that all vaginas are pixelated. Even those who make pornographic videos are required by law to wear a blindfold when filming the female crotch, for fear of being corrupted by its evil smile. Thus every female game character must wear some sort of skirt or dress (no trousers, or you'll be hanged until dead) which just about looks as though it could provide a glimpse of the promised land - the secret being it never will, and undersexed gamers are once more reduced to masturbating over self-drawn images of what they assume a vagina to look like. Notice also the gun holster wrapped around the thigh, more asymmetric nonsense to add 'style' to the character.
8. Knees (getting bored now)

If your character's boots stop anywhere lower than the knee, you will be fired - this is the law of Japanese game development. Don't even think about drawing productive everyday shoes or you'll be laughed out of the building. Knee-high boots are the only way to go, they're not only 'cool' and give insight to the characters sadomasochistic interests, but also warm the legs, compensating for her icy-cold muff.
9. Feet (Toes)

What do you find on the end of a knee-high boot? If you said 'my dad when mum goes off to work' you're thinking of the wrong end. High heels are of utmost importance when designing a female game character. Impracticality doesn't factor when you're designing a 'hot-action-babe', and although a standard military grade boot would probably result in less ankle-breakages, your character just wouldn't cut it as an edgy gaming heroine.
That's all I've got time for today, if you actually visit this site and it's not just me writing stuff for the sake of it, and if you found this guide useful and want to draw your own Japanese style gaming babe, email me: Johnny Apocalypse At Hotmail Dot Com (no spaces no caps) with your image attached and I'll exhibit them later in the week.
1. Head (including: 'Face')
2. Neck
3. Chest (Tits!)
4. Hand
Hands must be gloved. Bare hands have no character. Hands must also contain one of the following;
a.) Gun
b.) Sword
If neither of these requirements are met, your gaming cliché will be nothing other than a failure.
5.) Arm (and/or elbow)
6. Waist (and the other arm, although they're not really attached)
The waist must always be decorated with an abundance of clip-belts, buckles and strap-ons. Notice here how the glove covering the other arm stops before the elbow. Such asymmetric design is typical of the Japanese, and makes their art style 'unique', despite appearing in near enough everything making it not all 'tiresome' or 'dull'.
7. Thighs? (Crotch!)
It is a fact that Japanese men have never actually seen a vagina. Most are too terrified of sex to have seen one in real life, and those who watch porn assume that all vaginas are pixelated. Even those who make pornographic videos are required by law to wear a blindfold when filming the female crotch, for fear of being corrupted by its evil smile. Thus every female game character must wear some sort of skirt or dress (no trousers, or you'll be hanged until dead) which just about looks as though it could provide a glimpse of the promised land - the secret being it never will, and undersexed gamers are once more reduced to masturbating over self-drawn images of what they assume a vagina to look like. Notice also the gun holster wrapped around the thigh, more asymmetric nonsense to add 'style' to the character.
8. Knees (getting bored now)
If your character's boots stop anywhere lower than the knee, you will be fired - this is the law of Japanese game development. Don't even think about drawing productive everyday shoes or you'll be laughed out of the building. Knee-high boots are the only way to go, they're not only 'cool' and give insight to the characters sadomasochistic interests, but also warm the legs, compensating for her icy-cold muff.
9. Feet (Toes)
What do you find on the end of a knee-high boot? If you said 'my dad when mum goes off to work' you're thinking of the wrong end. High heels are of utmost importance when designing a female game character. Impracticality doesn't factor when you're designing a 'hot-action-babe', and although a standard military grade boot would probably result in less ankle-breakages, your character just wouldn't cut it as an edgy gaming heroine.
That's all I've got time for today, if you actually visit this site and it's not just me writing stuff for the sake of it, and if you found this guide useful and want to draw your own Japanese style gaming babe, email me: Johnny Apocalypse At Hotmail Dot Com (no spaces no caps) with your image attached and I'll exhibit them later in the week.
Tuesday, May 13, 2008
Star Wars Force Unleashed Protagonist Vaguely Familiar...
Monday, May 12, 2008
What's Scarier Than a Vagina?
Tuesday, April 29, 2008
PS3 GTA IV 'Not Next-Gen'
News has just filtered in that the Playstation 3 version of Rockstar's latest crime, murder and sex simulator is in actual fact not next-gen.
The game runs at 630p rather than the Xbox 360's 720p, making the PS3 version of GTA IV look almost as bad as a Wii game.
Check out the comparison below.
Xbox 360

PS3

More on how rubbish the PS3 version is: Soon.
The game runs at 630p rather than the Xbox 360's 720p, making the PS3 version of GTA IV look almost as bad as a Wii game.
Check out the comparison below.
Xbox 360
PS3
More on how rubbish the PS3 version is: Soon.
Thursday, April 24, 2008
Echochrome to Receive BBFC 18 Rating
This image has not been altered in the slightest.
I have no idea what Echochrome plays like yet but I've been looking forward to it for a while. There's an English language demo available either today or tomorrow or sometime soon at least.
Here's hoping it's not shit.
Wednesday, April 23, 2008
Bourne Conspiracy: About as Exciting as a Wet Piss Sandwich
Excellent fight scene in which Bourne realistically fights several men one at a time while the others stand and watch. Listen out for the spack who gets halfway through shouting "He's getting away" before Bourne, who isn't getting away but standing directly in front of him, smacks him in the gob.
Other things to watch out for:
Bourne shooting a man who is already dead.
Bourne having a bit of a fit as he hides behind a corner.
Bourne brandishing a shotgun as he jumps through the glass windows of a speeding train - keeping in with the realism of the films.
2/10
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